Active: Nasus empowers himself for 15 seconds, gaining
bonus health,
bonus armor,
bonus magic resistance, increased
size, and 50
bonus attack range for the duration.
While Nasus is empowered, he deals magic damage every 0.5 seconds to nearby enemies, capped at 240 per second, and Siphoning Strike's cooldown is halved.
- Bonus Resistances
40/55/70
- Magic Damage Per Tick
1.5/2/2.5% (+ 0.5% per 100 AP) of target's maximum health
- Total Magic Damage
45/60/75% (+ 15% per 100 AP) of target's maximum health