Passive: Tristana's basic attacks are empowered to trigger an explosion when they kill the target, dealing magic damage to nearby enemies.
Active: Tristana tosses an explosive charge at the target enemy that attaches to them for 4 seconds. The charge then detonates, dealing
physical damage to nearby enemies.
Explosive Charge can target and damage
turrets, and explodes in a larger radius on a turret.
Tristana's basic attacks on-hit and
abilities against the target increase
Explosive Charge's damage by 25%,
stacking up to 4 times for a maximum 100% increase, upon which the charge also detonates instantly. The charge's
total damage is additionally increased by
0% – 40% (+ 0% – 12%) (based on critical strike chance).
If Buster Shot is used to apply the last stack, the detonation will instead be delayed until the end of the knock back or the 4 seconds expire. - Magic Damage
45/60/75/90/105 (+ 25% AP)
- Minimum Physical Damage
60/85/110/135/160 (+ 80% bonus AD) (+ 50% AP)
- Bonus Damage Per Stack
15/21.25/27.5/33.75/40 (+ 20% bonus AD) (+ 12.5% AP)
- Full Stack Bonus Damage
60/85/110/135/160 (+ 80% bonus AD) (+ 50% AP)
- Full Stack Physical Damage
120/170/220/270/320 (+ 160% bonus AD) (+ 100% AP)