Passive - Wheeeee: Whenever Zoe casts Spell Thief or a summoner spell, she gains bonus movement speed for a duration, and summons three bolts that orbit her for the next 10 seconds.
If
Zoe is not affected by
complete crowd control, she shoots one bolt at a time at the nearest non-
sleeping enemy in range, prioritizing her attack target, dealing magic damage with each bolt.
Passive: Whenever an enemy champion casts a specific
summoner spell or
item active, regardless of distance, they drop the corresponding
Spell Shard onto the ground that grants
sight over a 100-radius area and remains for 40 seconds. Enemy
minions have a 10% chance to spawn with a random
Spell Shard that drops and remains for 20 seconds if
Zoe kills them. Allied champions that kill them will cause the
Spell Shard to drop only if
Zoe is nearby.
Zoe can collect a Spell Shard by moving directly onto it, holding it for up to 60 seconds. Collecting a new Spell Shard replaces the current one.
Active: Zoe mimics the active effect of the collected Spell Shard.
- Bonus Movement Speed
30/40/50/60/70%
- Bonus Movement Speed Duration
2/2.25/2.5/2.75/3 seconds
- Magic Damage Per Bolt
15/25/35/45/55 (+ 10% AP)
- Total Magic Damage
45/75/105/135/165 (+ 30% AP)